Tag Archives: Prop Modeling

Horse Slayer Textured

Working on a decorative paint style for the sword.

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Claw Progress

The handle’s material is getting better but still not quite what I want yet.

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Doorway Wireframe

This is a redo of part of a dug-up celtic ruin I made for Level Design over a year ago at the Art Institute of Pittsburgh.

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Doorway Textured

I sculpted a hipoly first in Zbrush and then exported it and the low poly retopologized model into xNormals where I baked out all the maps I needed.

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Jukebox textured.

First pass at texturing this thing.

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Water Heater Textured

Got stuck doing anotehr basement fixture for Modus Operandi. Guess I did good enough a job on the Boiler they let me do a water heater as well.

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Fishing Spear Textured

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Fishing Spear Base Mesh

For a tropical environment

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Camera/Scanner thing for TPG

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Bamboo Windchime fully textured

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