-
Recent Posts
Recent Comments
Owyn on Killbot with updated mate… Archives
Categories
Meta
Tag Archives: UNreal Development Kit
Killbot with updated material
Took a second pass at the killbot material and shader. Actually managed to simplify it and make it look a heck of a lot better. Modeled in 3DS Max, textured in Photoshop and rendered with UDK
Posted in Uncategorized
Tagged 3d Art, 3D materials, 3D Modeling, 3D shaders, 3ds Max, Game Art, killbot, photoshop, robot, UDK, Unreal, UNreal Development Kit
1 Comment
Killbot with Toon and Sobel Shaders
Played around with shaders in UDk and made a toon shader and a sobel edge detection shader. Needs some work but it does suit the model pretty well.
Posted in Uncategorized
Tagged 3D, 3d Art, 3D Modeling, Game Art, killbot, robot, sobel shader, toon shading, UDK, UDk materials, Unreal, UNreal Development Kit
Leave a comment
chasm update 3
an update on the chasm scene. Added a custom fog material to a plane I have hovering a foot about the ground and I added some vines and hanging moss to the shrine/gazebo thingy
Posted in Uncategorized
Tagged 3D, 3D art. game art, chasm, custom shader, fog material, UDK, Unreal, UNreal Development Kit
Leave a comment
Chasm update 2
an update on the chasm scene. Added a custom fog material to a plane I have hovering a foot about the ground and I added some vines and hanging moss to the shrine/gazebo thingy
Posted in Uncategorized
Tagged 3D, 3d Art, chasm, custom shader, fog material, Game Art, UDK, Unreal, UNreal Development Kit
Leave a comment
chasm update 1
an update on the chasm scene. Added a custom fog material to a plane I have hovering a foot about the ground and I added some vines and hanging moss to the shrine/gazebo thingy
Posted in Uncategorized
Tagged 3D, 3d Art, chasm, custom shader, fog material, Game Art, UDK, Unreal, UNreal Development Kit
Leave a comment
Chasm WIP 2
WIP of a chasm environment I am working on.
Posted in Uncategorized
Tagged 3D, 3d Art, chasm, Environment Art, Game Art, UDK, Unreal, UNreal Development Kit, WIP, work in progress
Leave a comment
Chasm WIP 1
WIP of a chasm environment I am working on.
Posted in Uncategorized
Tagged 3D, 3d Art, chasm, Environment Art, Game Art, UDK, Unreal, UNreal Development Kit, WIP, work in progress
Leave a comment
Lantern in UDK 2
a lantern I made because I like making pretty things. Modeled in Max, textured in ZBrush and rendered in UDK. If I can figure out the weird flame color distortion I would be a happy bivalve.
Posted in Uncategorized
Tagged 3D, 3d Art, 3D Modeling, 3ds Max, Game Art, Game Modeling, lantern, UDK, UNreal Development Kit, zbrush
Leave a comment
Lantern in UDK
a lantern I made because I like making pretty things. Modeled in Max, textured in ZBrush and rendered in UDK. If I can figure out the weird flame color distortion I would be a happy bivalve.
Posted in Uncategorized
Tagged 3D, 3d Art, 3D Modeling, 3ds Max, Game Art, Game Modeling, lantern, UDK, UNreal Development Kit, zbrush
Leave a comment
Lantern WIreframe
Posted in Uncategorized
Tagged 3D, 3d Art, 3D Modeling, 3ds Max, Game Art, Game Modeling, lantern, UDK, UNreal Development Kit, zbrush
Leave a comment